본문 바로가기
UE MarketPlace Asset Update Note/Gm Dynamic Multi Chat System

Gm Dynamic Multi Chat System 1.0.1 Update Note

by 개발의 묘미(GaeMyo) 2024. 5. 12.
SMALL

 

🎮The official Discord support channel for Dev GaeMyo's Unreal Engine Marketplace products🎮

https://discord.gg/hCRDBkcNGt

 

Dev GaeMyo - Marketplace Support Discord 서버에 가입하세요!

🎮The official Discord support channel for Dev GaeMyo's Unreal Engine Marketplace products🎮 | 멤버 7명

discord.com

 

 

 

 

Gm Dynamic Multi Chat System 1.0.1 Update Note

 

 

 

 

 

 

 

 

The chat system has been upgraded beyond its previous limitation of being confined to a world,
with new subsystems added.
This update serves as a foundational step toward accommodating the full range of extensive chat systems to come.

채팅 시스템이 이전까지 World에 제한되었던 한계를 뛰어넘어 새로운 하위 시스템이 추가되면서 업그레이드되었습니다.
이 업데이트는 향후 광범위한 채팅 시스템 전체를 수용하기 위한 기본 단계 역할을 합니다.

 

Now, instead of only using 'UActorComponent', we are starting to actively embrace SubSystem.

이제 'UActorComponent'만을 사용하지 않고, SubSystem을 적극적으로 수용하기 시작합니다.

 

 

 

 

 

 

 

 

 

 

 

 

Additionally, a 'Characters that cannot be included in nicknames' array option has been added,
which will now be filtered out in the 'Gm Set Player Name' function.

또한 이제 'Gm Set Player Name'함수에서 필터링될 '닉네임에 포함될 수 없는 문자들' 배열 옵션이 추가되었습니다.

 

 

 

 

 

'OnSetInvalidPlayerName', an 'event you can implement yourself' that runs when an invalid player name to be set, has been added.

잘못된 플레이어 이름이 'Set'되었을때 실행되는 '직접 구현할 수 있는 이벤트'인 'OnSetInvalidPlayerName'가 추가되었습니다.

반응형
SMALL